Its been a busy time of animating the continents , or attempting to, I have restarted the emitter and technique for dispersing the particles a few times. Below is a ipr render of it so far with a little texture applies using a simple shader
Link to youtube video of a continental time lapse of the past and future http://youtu.be/uGcDed4xVD4?t=1m37s
Looking at a few images and videos for inspiration for the shape I used a mixture of rotation and self attract to start animating the particles.
The fist part of the animation was one of the initial animations, its bitty and the particles appear as the cluster together - causing it to look very fragmented and as if they appear out of nowhere. I thought that maybe I could reverse the animation and have them start as a mass and then fragment apart, that will be my next goal. The latter part of the animation is a better iteration as two of the larger surfaces come together and and a bridge of 'land' between them. this is more of the looks as i was going for as it better visualises masses clashing and forming new continents.
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