Tuesday, 7 May 2013

34. Tieing it all together

Here goes, its the last post before the final animations, this is going to be a big one so i may have to finish it up tomorrow.

I have been working hard on bringing it all together and iterating on the sequences before submission on monday. Ill go thought the main project continental drift first .
I did another iteration of the lava dynamics to try to get it looking more fluid like the metaphor in the other scene however it needs a touch more work and i just dont have much time left, i may sort it and get it rendered out for the showcase,


Above is one of the final renders of the dynamics metaphor scene

it breaks apart, it comes together, it gets lighter on one side depending on the light. Is as close as i can get to what i wanted. I ended up making my own tectonic plates and weighting them to pull and push the particles around which was super effective and was just the trick i was looking for, took a long time to get right but it worked out in the end.



With all the work i put im im really happy that its come out so well


Here is a final shot of the globe scene, after a lot of meetings with Brian recently on the composition, i have been considering a lot what order the scenes and images are placed in. Its very important as this is the more abstract of the two metaphors so its key to activate the viewer mind with the right visual stimulant at the right time. You are given all of the inexpedience but they more be in the right order to make the recipe work best.

some renders of the globe close up, in the end i relied a lot on the text around the globe to signify it was the same globe as in space.


Here is one of the final shots of the lava lamp and globe scene.I really like it, and would say its some of the best work i have made, thought the lava lamp may of been a big challenge to get right , i have learnt so much and have really developed my practical skills.  this is the intermission in between the globe in space > to the metaphor  there are a lot of video links below that show the iterations of the animations and ill talk more there about the sequencing.


Here is the first render of the embryo, looking great especially in such a short amount of time. there is artifacts on the surface due to the squashed mesh but i think it even adds to the embryo/ cell feeling


here are some of the cell morphing into the bookcase


and a final image of the bookcase full of the chromosome books, there are a few texture issues with one or two books, but i hope to short that for the showcase. 

I added an ambient occlusion to all the images to give it a bit of depth and i think it really makes it look a lot better.

A render of he mothers book opening to the coded pages of the genes


and then changing to what it actually denotes, which is blue eyes


and here the chance to put text explaining the recessive and dominate genes



Metaphoretest_05 

above is a peak at the tectonic plates that drive the particles round , took a long time to figure out but seems logical when dealing with continental drift, inspired by nature.

Metaphoretest_06 

after many tests this is the final animation for the visual dynamics for the metaphorical scene. it needs shortening and put into the scene for final rendering along with adding the planetary lighting  but its almost there

possible lava substitute

above is the possoble replacement lava test, its a lot more fluid but there are a few jitters and it will take too long to fix befomre monday so im sticking with the one currently in scene for now. 

space scene test

here we have the first test of the metaphor within the space scene with the volume light giving it that planetary feeling 

metaphore scene test

globe in space test

Storyboard, playblast

Alltogether reversed

final space globe
http://www.youtube.com/watch?v=TjAaPNpoZCc

Final space globe
http://www.youtube.com/watch?v=abkImOG8-GM

Final metaphor reversesd
http://www.youtube.com/watch?v=iH3I5ImqxRg

Final animation draft
http://www.youtube.com/watch?v=nDmazBXVtNs



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